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    Recudor: Errands, Day 5 Jericho & Sharpe

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    ★Yuki~♪
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    Recudor: Errands, Day 5 Jericho & Sharpe

    Post by ★Yuki~♪ on Wed Apr 29, 2015 1:41 am

    This is the FFMT Post for Day 5 of the RP.
    Jericho and Sharpe split up to run some errands and gather some information throughout the City (south?).

    Please announce your list of Items, Information and People your character will be looking for during this time.  


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    Dr.Atrium
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    Re: Recudor: Errands, Day 5 Jericho & Sharpe

    Post by Dr.Atrium on Wed Apr 29, 2015 1:53 am

    Jericho is looking for the girl that took the Soultrap. How about while he is healing, someone is unable to pay but gives him an apache revolver that uses protraction or his magic to shoot.


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    Re: Recudor: Errands, Day 5 Jericho & Sharpe

    Post by BlakeAviat on Wed Apr 29, 2015 5:30 pm

    Sharpe is going to be looking for Charlotte Ein to see if she can help him calibrate his protraction revolver, then join Jericho in the hunt for the rifle girl.
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    Re: Recudor: Errands, Day 5 Jericho & Sharpe

    Post by ★Yuki~♪ on Wed Apr 29, 2015 9:21 pm

    Jericho has the option of healing a few people. Most don't require his help, since they either see a local doctor or healer whenever they are in need, and not many people are very sick due to the current season.

    A Magic-engineering student got roughed up good loosing a gamble at a pub. Unable to pay, and caught trying to cheat, he was dealt with appropriately and kicked out of the establishment. Jericho heals the man though since he has no money, he is unable to repay him the favor properly. Instead he writes Jericho a hasty note to give to Miss Ein at the southern markets, should she even still be there after the recent events.

    Jericho will arrive at the stand that used to belong to Charlotte Ein and meets up with Sharpe who is talking to the lady and notice that most of her goods have been packed up. She explains to the two that with the Central District opening again she has no reason to stay in the southern part, since profit is little and customers far between. She will return to her shop in central, having spent her last day at the open markets.

    Jericho will then give her the note and she will give him his weapon (Event Prize) in return, with a stern look on her face.

    Should Jericho accept he will receive  23 silver and 50 copper pieces, as well as  the Apache Revolver.




    Sharpe will recall the girl leaving on a mission and in-stead make his way over to Miss Ein's stand at the southern markets, causing him to arrive there well before Jericho. Charlotte Ein will do all the necessary check-up on his protraction weave for free, explaining that she is in a hurry to close up and make her way back to central.

    Sharpe will be joined by Jericho and the two will take their leave after business is dealt with.

    Should Sharpe accept his gun will be calibrated (?).


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    Re: Recudor: Errands, Day 5 Jericho & Sharpe

    Post by BlakeAviat on Wed Apr 29, 2015 9:45 pm

    Sharpe politely declines the offer and decides to go find Terry Frost for a protraction catalyst.
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    ★Yuki~♪
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    Re: Recudor: Errands, Day 5 Jericho & Sharpe

    Post by ★Yuki~♪ on Wed Apr 29, 2015 11:03 pm

    The same as before will happen to Jericho, though instead of directly meeting up with Sharpe, he will notice him from a few stands down and decide to join him after his business with Charlotte Ein has come to a conclusion.




    Sharpe will recall the girl leaving on a mission and in-stead make his way over to Terry Frost's stand at the southern markets, before being noticed by Jericho. Terry Frost will offer him the choice between a few variants of crystals.

    Small Clouded Aquamarine Catalyst Rod, designed to be used as a charge for any standard protraction pistol or rifle, whose shots do bare minimum impact damage and begin to freeze over the impact zone with small sheets of ice and crystals, making it difficult to interact with or move whatever area afflicted in a small radius. Charge time is very long(10~15 minutes) and with limited capacity adding up to a single shot per charge and can be charged by being kept in a cold environment or in water. Less effective in warm environments. 2 gold each with a life span of approximately 12 uses or so.

    Small Clouded Tourmaline Catalyst Rod, designed to be used as a charge for protraction pistols only, who's shots singe through cloth and light types of leather armor as well as char bare or exposed skin. It's a very commonly found type of charge made from common gems and minerals designed to be used as an munitions-substitute for protraction guns. Charging is impossible without professional help but is made up for by the huge capacity, though if fired to frequently can be prone to cracking or outright breaking. 4 gold each with a life span of approximately 60 uses or so and a recommended waiting time of 10~30 seconds per shot.

    Small Clouded Ruby Catalyst Rod, designed to be used as a charge for protraction pistols and light rifles only, whose shots combust into balls of fire that then over time shrink and dissipate. Depending on the distance can cause any amount of medium to light damage as well as small fires from close range. Charging is achieved through warm environments or being left in fires and ovens overtime or left out in the sun for extended periods of time(1~7hrs), with a decent enough capacity to fire three shots before charging becomes necessary. 3 gold each with a life span of approximately 20 uses or so.

    Small Clear Aquamarine Catalyst Rod, similar to its Cloudy counterpart, but able to shoot twice before recharge becomes necessary and a slightly faster charge time(5min). Built sturdier and of higher quality it fetches the price of 4 gold 35 silver each and has a life expectancy of 20 uses.

    Small Clear Tourmaline Catalyst Rod, similar to its Cloudy counterpart, but with bigger capacity and shorter cooldown(3~10sec) between shots. Built sturdier and of higher quality it fetches the price of 6 gold flat and has a life expectancy of 80 uses or so.

    Medium Clear Citrine Catalyst Rod, designed to be used as a charge for protraction pistols and light rifles only, whose shots illuminate the immediate area and mark any target or surface it hits with a bright light(approximately 5~10 minutes). It singes through cloth only dealing only bare minimum damage. It can charge fairly quickly through body heat, kinetic energy or being bathed in light both natural and unnatural (with exception of protraction made light). Though its capacity is somewhat limited resulting in only 5 shots per charge. 6 gold each with a life span of approximately 200 uses or so.

    Medium Brilliant Amethyst Catalyst Rod, designed by an unknown party for protraction pistols only, whose shots supposedly have various effects on various different types of creatures. The merchant seems somewhat unsure how to explain the whole ordeal, but he assures that it's only the finest of qualities and not many of these are still in existence for this specific type of weaponry. There is no known way to charge it, and it supposedly has an incredibly limited capacity leaving it at a used price of 9 gold 50 silver for a single remaining shot.


    Sharpe will be joined by Jericho and the two will take their leave after business is dealt with.


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    Re: Recudor: Errands, Day 5 Jericho & Sharpe

    Post by BlakeAviat on Thu Apr 30, 2015 12:02 am

    Sharpe aims to purchase a small clouded ruby catalyst rod and a small clouded aquamarine catalyst rod for a total of 5 gold.
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    Dr.Atrium
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    Re: Recudor: Errands, Day 5 Jericho & Sharpe

    Post by Dr.Atrium on Thu Apr 30, 2015 8:32 am

    Jericho is going to  accept, paying no mind to the stern look. He is going to thank Charlotte Ein and ask her if she has seen the lady they are looking for. When she has given her answer, he will make is way to Sharpe and see if he has had any luck. After Sharpe tells him no, he is going to go back to healing and looking for info


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    Raymondo, Demon Hunter
    Arcana - Arcana: 8 |Speed: 7 |Agility: 5, Might: 5
    00   ,25    , 00   
    Inventory
    Lantern, Scythe, Protraction Apache Revolver, Branded summoning pentagram, Colette's AQL Code (#1209), Kaavi's AQL Code(#1811), A plain alloy box with one quartz crystal that Kaavi was testing, Rey's own AQL (#3356), Spirit Lens


    "Revenge is an act of passion; Vengeance of justice. Injuries are revenged; Crimes are avenged."
    "I do not live in hope. I work to return it."

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